Dragon Age: Origins
A party-based fantasy RPG set in Thedas. The player becomes a Grey Warden and builds an alliance against the Fifth Blight while choices shape companions, quests and the political future of Ferelden.
From the opening to the final encounter
Choose the exact part of the game you are on. Each chapter opens as its own full guide with detailed route instructions, puzzles, encounters, key items, missables, troubleshooting notes, and screenshots/maps when attached.
Human Noble Origin
Escape Castle Cousland and enter Grey Warden service.
City Elf Origin
Survive the alienage wedding crisis and rescue the abducted elves.
Dalish Elf Origin
Investigate the strange elven ruin and the tainted mirror.
Dwarf Commoner Origin
Escape Dust Town and Beraht’s Carta.
Dwarf Noble Origin
Navigate House Aeducan politics and survive exile.
Mage Origin
Pass the Harrowing and resolve Jowan’s escape attempt.
Ostagar, Korcari Wilds & the Joining
Collect the treaties, complete the Joining, then survive the Battle of Ostagar.
Lothering — recruit before it is gone
Recruit Leliana and Sten, complete local quests, then choose the first treaty destination.
Broken Circle & Lost in Dreams
Reach the top of Kinloch Hold, escape the Fade, then decide the Circle’s fate.
The Arl of Redcliffe
Defend the village, enter the castle and resolve Connor’s possession.
Haven & the Urn of Sacred Ashes
Find Genitivi, pass the Gauntlet and recover the ashes needed for Eamon.
Nature of the Beast
Reach the werewolf lair and decide how the Dalish curse ends.
Orzammar, the Deep Roads & the Anvil
Resolve the succession dispute, find Branka and decide the Anvil’s fate.
Denerim, Rescue the Queen & the Landsmeet
Build political support, rescue Anora and settle Ferelden’s throne.
The Battle of Denerim
Make the final sacrifice/ritual choice, command your armies and kill the Archdemon.
Awakening — Warden-Commander campaign
Rebuild Vigil’s Keep and stop the new intelligent darkspawn threat.
Golems of Amgarrak & Witch Hunt
Finish the connected post-game DLC route.